Icy Veins Frigid Exposure renamed to Frigid Empowerment. Icy Veins Water Elemental no longer increases the damage enemies take from you and instead increases the Frost damage you deal. Glacial Assault duration reduced to 6 seconds (was 10 seconds) and reduced to 1 rank (was 2). Glacial Assault now increases damage enemies take from you by 6% (was 2%). New Talent – Splintering Ray: Ray of Frost deals 25% of its damage to 5 nearby enemies. Thermal Void swapped positions in the tree with Slick Ice.Ĭryopathy damage per stack reduced to 5% (was 8%). Slick Ice swapped positions in the tree with Thermal Void. Lonely Winter now increases the damage of Frostbolt, Ice Lance, and Flurry by 15% (was 25%). 25 seconds and damage reduced by 20%.ĭevelopers’ note: After the most recent changes to Glacial Spike scaling with Mastery, we are going to pull back on some of the more recent buffs to Glacial Spikes damage.įreezing Winds now grants Fingers of Frost every 3 seconds (was 2 seconds).įixed an issue with Freezing Winds not properly staying on the player when multiple Frozen Orbs are cast. The Mastery scaling for Frozen Orb, Blizzard, and Comet Storm is now separate from the single target spells. Mastery: Icicles now also increases Ebonbolt damage.Cone of Cold’s cooldown while Coldest Snap is talented can no longer be reduced or reset by Time Manipulation, Shifting Power, or Cold Snap.Coldest Snap no longer resets the cooldown of Blizzard.Thermal Void extension with Glacial Spike reduced to 1 second (was 1.5 seconds).Fixed an issue with Thermal Void’s Glacial Spike not extending Water Elemental.Mass Barrier now always casts on nearby players instead of pets or summons.įixed an issue with Thermal Void’s Ice Lance extending Water Elemental longer than intended.Life-Giver’s Flame now heals for 35/70% of damage done (was 40/80%). All spell and ability damage increased by 10%.Spatial Paradox now increases the range of a friendly healer’s spells by 100% (was increase the range by 40 yards). 1 Rank value is equal to previous 2 Rank value value (4 seconds). Blast Furnace has been reduced to 1 rank (was 2).Draconic Legacy’s position swapped with Inherent Resistance.1 Rank value is equal to the previous 2 Rank value (6% Stamina). Draconic Legacy has been reduced to 1 rank (was 2).Regenerative Magic has moved to row 6, beneath Instinctive Arcana.Regenerative Magic has been redesigned – Now increases your Leech by 3%.Potent Mana is located in Regenerative Magic’s previous position in row 8, beneath Source of Magic.New Talent: Potent Mana – Source of Magic increases the target’s healing and damage done by 3%.This will be reverted with the next PTR update, and the order will return to: Devastation, Preservation, Augmentation Developers’ note: In this week’s PTR update, the order of specializations has changed in the talent pane.Fixed an issue that caused Lifebloom to cost more mana than intended when using the Undergrowth talent.Rampant Ferocity is now also affected by Mastery: Razor Claws. Rampant Ferocity has been redesigned – Ferocious Bite also deals damage per combo point spent to all nearby enemies affected by your Rip.Dire Fixation is located in Primal Claws’ previous location.Dire Fixation now causes your attacks to deal 8% increased damage to your fixated target (was 5%).Mana regeneration increased by 100% (was 150%).Mana regeneration increased by 100% (was 150%). The cost is unchanged for Guardian Druids in Bear Form. Rebirth now costs 2% of base mana (was 0%).Ghouls summoned by Raise Dead now inherit 85% of the Death Knight’s health (was 50%). This will result in an overall increase in Healer damage in content where the Onyx Annulet is not utilized, but we feel there is room for healer damage to increase in this space without overly incentivizing offensive play. Alongside this, we are reducing the effectiveness of damage to healing spells to maintain similar healing outputs. We are compensating specific specializations that are commonly using the Onyx Annulet ring for this damage loss.
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